Tuesday, 2 October 2018

Coloured light sources are tricky

The storyboard for "Africa" is finished and send in. I will be waiting for the comments. In the mean time I am working on some Ankara pattern. It will be a very colorful book!

There is not much to say. I am continuing my training in shading and lighting and have at least two things to focusing on atm.

- Is the object 3D and correct? Did I get the right shape, did I block in the correct shades and lights parts? Do I communicate the right information about the object?

- Including special light sources. I am trying to understand how colour influences each other and am including some special effects. So, for example, this girl (foto below) with her orange shirt is sitting next to some apparent blue light and her orange top and skin tone will be influenced. I can't just mix orange and blue, as this will give me a muddy green and I have no experience how it looks in real life. So I am looking at light color wheel. The colours mix different when they are coming from a light. We remeber that taking all colours together we will get white. So, I am trying to figure out what colour I would see if I get to mix orange light and blue light... gray, turquoise?

Do the colours show different light sources? The blue light from the letters shines on her neck and through the t-shirt arm. But will it really hit all the folds in the same strength as I painted it here?

Are the values correct? Check in black and white if the shades are strong enough and if the object feels 3D. Here the folds are fine, but the whole shirt does not appear to wrap around her body. It needs to be a bit darker around the tummy area.

No comments:

Post a Comment